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Calculate the total distance travelled by an object, given its velocity-time graph divided into four sections: a triangle, a rectangle, a trapezium, and another triangle.
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Step-by-step solution
3 stepsTo calculate the total distance travelled by the object, we need to find the area under the velocity-time graph. The graph can be divided into four distinct geometric shapes:
Divide the graph into sections and identify the shapes.
- Section 1 (0 s to 6 s): A triangle.
- Section 2 (6 s to 9 s): A rectangle.
- Section 3 (9 s to 12 s): A trapezium.
- Section 4 (12 s to 18 s): A triangle.
Calculate the area for each section.
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Section 1: Triangle (0 s to 6 s) Base () = Height () = (velocity at s) Area
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Section 2: Rectangle (6 s to 9 s) Width () = Height () = (constant velocity) Area
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Section 3: Trapezium (9 s to 12 s) Parallel side 1 () = (velocity at s) Parallel side 2 () = (velocity at s) Height () = Area Area
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Section 4: Triangle (12 s to 18 s) Base () = Height () = (velocity at s) Area
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Sum the areas of all sections to find the total distance.
Total Distance = Area + Area + Area + Area
Total Distance =
Total Distance =
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